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FIFA series
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FIFA series

The FIFA Soccer series is a widely known football computer game series released by Canadian software company EA Sports. Released for the first time in late 1993, it quickly grew to be one of the most popular franchises in gaming history, despite later versions being pointed as "arcade" or "unrealistic" depictions of the actual sport.

Table of contents
1 Games in the series

Games in the series

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FIFA International Soccer (aka FIFA '94)

Released weeks before Christmas 1993, this greatly hyped football title broke with traditional 16-bit era games by presenting a isometric view rather than the usually used top-down view (KickOff), side view (European Club Soccer) or bird's-eye view (Sensible Soccer). Included only national teams.

FIFA Soccer '95

Using the same engine only with minor retouches, the game featured more teams (now with 8 club leagues), faster gameplay and more animations.

FIFA Soccer '96

1996 was the year that saw the dawn of the first 32-bit systems, giving developers the power required to work with more complex 3D designs. Although there were several 3D football games released before (mainly on the SNES), those were usually sluggish and confusing. FIFA '96 for the 32-bit systems still relied on 2D sprites for players in a 3D stadium (the engine was called "Virtua Stadium"), but was much more fluid than any other preceding game (except the Actua games by Gremlin Software). The 2D versions had improved player sprites, and for many the game reached its 2D peak with this game. The CD versions had commentary from John Motson for the first time.

FIFA '97

The biggest change was the inclusion of 6-a-side indoor soccer and polygonal players, with motion capture assured by David Ginola.

FIFA '98: Road To The World Cup

Considered by many the best game on the series, it had a refined graphics engine, team and player customization options, 16 stadiums, better AI and the popular "Road To The World Cup" mode, with all FIFA national teams.

British band Blur composed the well known "Song 2" for the game.

FIFA '99

This title was the start of a downfall in quality in the series. The indoor mode was removed, the gameplay was overall frustrating, but the increasing number of websites dedicated to the game assured a good selling record. Graphically, it was a minor improvement over FIFA '98, with the inclusion of basic facial animations. Fatboy Slim's "Rockafella Skunk" was the music used in the intro.

FIFA 2000

Although graphically far superior than older versions, the gameplay was an unrealistic portrayal of the sport. The gameplay was fast, simple and had a clear arcade feeling, which failed to keep hardcore fans happy, with competing games such as ISS: Pro Evolution starting to be more widely known.

Robbie Williams provided the theme song with "It's Only Us", after doing the same for Actua Soccer 3 (released one year earlier) with "Let Me Entertain You."

FIFA 2001

This title had a new graphics engine, which allowed each team to have it's own kit, plus slighly tweakable physics made the game a modding favorite for its fan community. Despite this improved engine and the inclusion of 17 leagues, it still did not please many fans. With the release of more powerful hardware and emulators capable of running Playstation games, by 2001 FIFA started to lose market to Konami's ISS: Pro Evolution series, a series only native to the PSX format.

FIFA 2002

With Konami's franchise taking the lead, EA decided to introduce power bars for shots and passes, actually improving the game. However, it was noticed by many players how the game seemed to predetermine results on higher levels.

FIFA 2003

FIFA Football 2004

Other titles

Outside the yearly series, but also from EA Sports:
Managing games: